[settings]
my_peds6Count = 11
my_peds6[0]Model = g_m_y_azteca_01
my_peds6[0]Model2 = 0x68709618
my_peds6[0]Positionx = -1526.411
my_peds6[0]Positiony = 88.70703
my_peds6[0]Positionz = 56.55719
my_peds6[0]Heading = 261
my_peds6[0]Task = 1
my_peds6[0]Weapon = Unarmed
my_peds6[0]Group = 2
my_peds6[0]SeatPosition = -1
my_peds6[0]my_peds_variation = Default
my_peds6[0]my_peds_Accuracy = 60
my_peds6[0]my_peds_Health = 100
my_peds6[0]my_peds_Armour = 0
my_peds6[0]my_peds_Invincible = False
my_peds6[0]my_peds_DrivingSpeed = 60
my_peds6[0]my_peds_DrivingStyle = Normal
my_peds6[0]my_peds_CombatEngaugeRange = 30
my_peds6[0]my_peds_CanLeaveGuardRange = False
my_peds6[0]my_peds_GuardRange = 25
my_peds6[0]my_peds_VecFallowDist = 5
my_peds6[0]my_peds_seeingRange = 30
my_peds6[0]my_peds_hearingRange = 60
my_peds6[0]my_peds_group_numb = 0
my_peds6[0]my_peds_Combat_Ability = 10
my_peds6[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[0]my_peds_can_exit_vehicle = False
my_peds6[0]my_peds_waypoint = 2
my_peds6[0]COMPONENT_FACE_DRAWABLE = 0
my_peds6[0]COMPONENT_FACE_TEXTURE = 0
my_peds6[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[0]COMPONENT_HEAD_TEXTURE = 0
my_peds6[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[0]COMPONENT_HAIR_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[0]COMPONENT_TORSO_TEXTURE = 0
my_peds6[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[0]COMPONENT_LEGS_TEXTURE = 0
my_peds6[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[0]COMPONENT_HANDS_TEXTURE = 0
my_peds6[0]COMPONENT_FEET_DRAWABLE = 0
my_peds6[0]COMPONENT_FEET_TEXTURE = 0
my_peds6[0]COMPONENT_EYES_DRAWABLE = 0
my_peds6[0]COMPONENT_EYES_TEXTURE = 0
my_peds6[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[0]COMPONENT_TASKS_TEXTURE = 0
my_peds6[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[0]PROP_HATS_INDEX = -1
my_peds6[0]PROP_HATS_TEXTURE = -1
my_peds6[0]PROP_GLASSES_INDEX = -1
my_peds6[0]PROP_GLASSES_TEXTURE = -1
my_peds6[0]PROP_EARS_INDEX = -1
my_peds6[0]PROP_EARS_TEXTURE = -1
my_peds6[1]Model = s_f_y_cop_01
my_peds6[1]Model2 = 0x15F8700D
my_peds6[1]Positionx = -2431.054
my_peds6[1]Positiony = 4278.034
my_peds6[1]Positionz = 5.333747
my_peds6[1]Heading = 164.9969
my_peds6[1]Task = 1
my_peds6[1]Weapon = Unarmed
my_peds6[1]Group = 2
my_peds6[1]SeatPosition = -1
my_peds6[1]my_peds_variation = Random
my_peds6[1]my_peds_Accuracy = 60
my_peds6[1]my_peds_Health = 100
my_peds6[1]my_peds_Armour = 0
my_peds6[1]my_peds_Invincible = False
my_peds6[1]my_peds_DrivingSpeed = 60
my_peds6[1]my_peds_DrivingStyle = Normal
my_peds6[1]my_peds_CombatEngaugeRange = 30
my_peds6[1]my_peds_CanLeaveGuardRange = False
my_peds6[1]my_peds_GuardRange = 30
my_peds6[1]my_peds_VecFallowDist = 5
my_peds6[1]my_peds_seeingRange = 30
my_peds6[1]my_peds_hearingRange = 60
my_peds6[1]my_peds_group_numb = 0
my_peds6[1]my_peds_Combat_Ability = 10
my_peds6[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[1]my_peds_can_exit_vehicle = False
my_peds6[1]my_peds_waypoint = 0
my_peds6[1]COMPONENT_FACE_DRAWABLE = 0
my_peds6[1]COMPONENT_FACE_TEXTURE = 1
my_peds6[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[1]COMPONENT_HEAD_TEXTURE = 0
my_peds6[1]COMPONENT_HAIR_DRAWABLE = 1
my_peds6[1]COMPONENT_HAIR_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds6[1]COMPONENT_TORSO_TEXTURE = 0
my_peds6[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[1]COMPONENT_LEGS_TEXTURE = 0
my_peds6[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[1]COMPONENT_HANDS_TEXTURE = 0
my_peds6[1]COMPONENT_FEET_DRAWABLE = 0
my_peds6[1]COMPONENT_FEET_TEXTURE = 0
my_peds6[1]COMPONENT_EYES_DRAWABLE = 0
my_peds6[1]COMPONENT_EYES_TEXTURE = 0
my_peds6[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds6[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[1]COMPONENT_TASKS_DRAWABLE = 1
my_peds6[1]COMPONENT_TASKS_TEXTURE = 0
my_peds6[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[1]PROP_HATS_INDEX = -1
my_peds6[1]PROP_HATS_TEXTURE = -1
my_peds6[1]PROP_GLASSES_INDEX = -1
my_peds6[1]PROP_GLASSES_TEXTURE = -1
my_peds6[1]PROP_EARS_INDEX = -1
my_peds6[1]PROP_EARS_TEXTURE = -1
my_peds6[2]Model = s_m_y_hwaycop_01
my_peds6[2]Model2 = 0x739B1EF5
my_peds6[2]Positionx = -2429.781
my_peds6[2]Positiony = 4277.656
my_peds6[2]Positionz = 5.539882
my_peds6[2]Heading = 165.052
my_peds6[2]Task = 1
my_peds6[2]Weapon = Unarmed
my_peds6[2]Group = 2
my_peds6[2]SeatPosition = -1
my_peds6[2]my_peds_variation = Random
my_peds6[2]my_peds_Accuracy = 60
my_peds6[2]my_peds_Health = 100
my_peds6[2]my_peds_Armour = 0
my_peds6[2]my_peds_Invincible = False
my_peds6[2]my_peds_DrivingSpeed = 60
my_peds6[2]my_peds_DrivingStyle = Normal
my_peds6[2]my_peds_CombatEngaugeRange = 30
my_peds6[2]my_peds_CanLeaveGuardRange = False
my_peds6[2]my_peds_GuardRange = 30
my_peds6[2]my_peds_VecFallowDist = 5
my_peds6[2]my_peds_seeingRange = 30
my_peds6[2]my_peds_hearingRange = 60
my_peds6[2]my_peds_group_numb = 0
my_peds6[2]my_peds_Combat_Ability = 10
my_peds6[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[2]my_peds_can_exit_vehicle = False
my_peds6[2]my_peds_waypoint = 0
my_peds6[2]COMPONENT_FACE_DRAWABLE = 1
my_peds6[2]COMPONENT_FACE_TEXTURE = 0
my_peds6[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[2]COMPONENT_HEAD_TEXTURE = 0
my_peds6[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[2]COMPONENT_HAIR_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO_TEXTURE = 1
my_peds6[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds6[2]COMPONENT_LEGS_TEXTURE = 0
my_peds6[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[2]COMPONENT_HANDS_TEXTURE = 0
my_peds6[2]COMPONENT_FEET_DRAWABLE = 0
my_peds6[2]COMPONENT_FEET_TEXTURE = 0
my_peds6[2]COMPONENT_EYES_DRAWABLE = 0
my_peds6[2]COMPONENT_EYES_TEXTURE = 0
my_peds6[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[2]COMPONENT_TASKS_DRAWABLE = 1
my_peds6[2]COMPONENT_TASKS_TEXTURE = 0
my_peds6[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[2]PROP_HATS_INDEX = -1
my_peds6[2]PROP_HATS_TEXTURE = -1
my_peds6[2]PROP_GLASSES_INDEX = -1
my_peds6[2]PROP_GLASSES_TEXTURE = -1
my_peds6[2]PROP_EARS_INDEX = -1
my_peds6[2]PROP_EARS_TEXTURE = -1
my_peds6[3]Model = s_m_y_sheriff_01
my_peds6[3]Model2 = 0xB144F9B9
my_peds6[3]Positionx = -2434.58
my_peds6[3]Positiony = 4289.611
my_peds6[3]Positionz = 3.799102
my_peds6[3]Heading = 53.99965
my_peds6[3]Task = 13
my_peds6[3]Weapon = Unarmed
my_peds6[3]Group = 2
my_peds6[3]SeatPosition = -1
my_peds6[3]my_peds_variation = Random
my_peds6[3]my_peds_Accuracy = 60
my_peds6[3]my_peds_Health = 100
my_peds6[3]my_peds_Armour = 0
my_peds6[3]my_peds_Invincible = False
my_peds6[3]my_peds_DrivingSpeed = 60
my_peds6[3]my_peds_DrivingStyle = Normal
my_peds6[3]my_peds_CombatEngaugeRange = 30
my_peds6[3]my_peds_CanLeaveGuardRange = False
my_peds6[3]my_peds_GuardRange = 30
my_peds6[3]my_peds_VecFallowDist = 5
my_peds6[3]my_peds_seeingRange = 30
my_peds6[3]my_peds_hearingRange = 60
my_peds6[3]my_peds_group_numb = 0
my_peds6[3]my_peds_Combat_Ability = 10
my_peds6[3]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds6[3]my_peds_can_exit_vehicle = False
my_peds6[3]my_peds_waypoint = 0
my_peds6[3]COMPONENT_FACE_DRAWABLE = 1
my_peds6[3]COMPONENT_FACE_TEXTURE = 2
my_peds6[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[3]COMPONENT_HEAD_TEXTURE = 0
my_peds6[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[3]COMPONENT_HAIR_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds6[3]COMPONENT_TORSO_TEXTURE = 0
my_peds6[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[3]COMPONENT_LEGS_TEXTURE = 0
my_peds6[3]COMPONENT_HANDS_DRAWABLE = 1
my_peds6[3]COMPONENT_HANDS_TEXTURE = 0
my_peds6[3]COMPONENT_FEET_DRAWABLE = 0
my_peds6[3]COMPONENT_FEET_TEXTURE = 0
my_peds6[3]COMPONENT_EYES_DRAWABLE = 0
my_peds6[3]COMPONENT_EYES_TEXTURE = 0
my_peds6[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[3]COMPONENT_TASKS_DRAWABLE = 1
my_peds6[3]COMPONENT_TASKS_TEXTURE = 0
my_peds6[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[3]PROP_HATS_INDEX = -1
my_peds6[3]PROP_HATS_TEXTURE = -1
my_peds6[3]PROP_GLASSES_INDEX = -1
my_peds6[3]PROP_GLASSES_TEXTURE = -1
my_peds6[3]PROP_EARS_INDEX = -1
my_peds6[3]PROP_EARS_TEXTURE = -1
my_peds6[4]Model = s_f_y_sheriff_01
my_peds6[4]Model2 = 0x4161D042
my_peds6[4]Positionx = -2434.571
my_peds6[4]Positiony = 4290.993
my_peds6[4]Positionz = 3.683756
my_peds6[4]Heading = 54.00528
my_peds6[4]Task = 1
my_peds6[4]Weapon = Unarmed
my_peds6[4]Group = 2
my_peds6[4]SeatPosition = -1
my_peds6[4]my_peds_variation = Random
my_peds6[4]my_peds_Accuracy = 60
my_peds6[4]my_peds_Health = 100
my_peds6[4]my_peds_Armour = 0
my_peds6[4]my_peds_Invincible = False
my_peds6[4]my_peds_DrivingSpeed = 60
my_peds6[4]my_peds_DrivingStyle = Normal
my_peds6[4]my_peds_CombatEngaugeRange = 30
my_peds6[4]my_peds_CanLeaveGuardRange = False
my_peds6[4]my_peds_GuardRange = 30
my_peds6[4]my_peds_VecFallowDist = 5
my_peds6[4]my_peds_seeingRange = 30
my_peds6[4]my_peds_hearingRange = 60
my_peds6[4]my_peds_group_numb = 0
my_peds6[4]my_peds_Combat_Ability = 10
my_peds6[4]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds6[4]my_peds_can_exit_vehicle = False
my_peds6[4]my_peds_waypoint = 0
my_peds6[4]COMPONENT_FACE_DRAWABLE = 1
my_peds6[4]COMPONENT_FACE_TEXTURE = 0
my_peds6[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[4]COMPONENT_HEAD_TEXTURE = 0
my_peds6[4]COMPONENT_HAIR_DRAWABLE = 1
my_peds6[4]COMPONENT_HAIR_TEXTURE = 1
my_peds6[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds6[4]COMPONENT_TORSO_TEXTURE = 0
my_peds6[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[4]COMPONENT_LEGS_TEXTURE = 0
my_peds6[4]COMPONENT_HANDS_DRAWABLE = 1
my_peds6[4]COMPONENT_HANDS_TEXTURE = 0
my_peds6[4]COMPONENT_FEET_DRAWABLE = 0
my_peds6[4]COMPONENT_FEET_TEXTURE = 0
my_peds6[4]COMPONENT_EYES_DRAWABLE = 0
my_peds6[4]COMPONENT_EYES_TEXTURE = 0
my_peds6[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[4]COMPONENT_TASKS_TEXTURE = 0
my_peds6[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[4]PROP_HATS_INDEX = -1
my_peds6[4]PROP_HATS_TEXTURE = -1
my_peds6[4]PROP_GLASSES_INDEX = -1
my_peds6[4]PROP_GLASSES_TEXTURE = -1
my_peds6[4]PROP_EARS_INDEX = -1
my_peds6[4]PROP_EARS_TEXTURE = -1
my_peds6[5]Model = s_m_y_ranger_01
my_peds6[5]Model2 = 0xEF7135AE
my_peds6[5]Positionx = -2420.759
my_peds6[5]Positiony = 4294.144
my_peds6[5]Positionz = 5.585949
my_peds6[5]Heading = 54.00033
my_peds6[5]Task = 1
my_peds6[5]Weapon = Unarmed
my_peds6[5]Group = 2
my_peds6[5]SeatPosition = -1
my_peds6[5]my_peds_variation = Random
my_peds6[5]my_peds_Accuracy = 60
my_peds6[5]my_peds_Health = 100
my_peds6[5]my_peds_Armour = 0
my_peds6[5]my_peds_Invincible = False
my_peds6[5]my_peds_DrivingSpeed = 60
my_peds6[5]my_peds_DrivingStyle = Normal
my_peds6[5]my_peds_CombatEngaugeRange = 30
my_peds6[5]my_peds_CanLeaveGuardRange = False
my_peds6[5]my_peds_GuardRange = 30
my_peds6[5]my_peds_VecFallowDist = 5
my_peds6[5]my_peds_seeingRange = 30
my_peds6[5]my_peds_hearingRange = 60
my_peds6[5]my_peds_group_numb = 0
my_peds6[5]my_peds_Combat_Ability = 10
my_peds6[5]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds6[5]my_peds_can_exit_vehicle = False
my_peds6[5]my_peds_waypoint = 0
my_peds6[5]COMPONENT_FACE_DRAWABLE = 1
my_peds6[5]COMPONENT_FACE_TEXTURE = 0
my_peds6[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[5]COMPONENT_HEAD_TEXTURE = 0
my_peds6[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[5]COMPONENT_HAIR_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO_TEXTURE = 1
my_peds6[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[5]COMPONENT_LEGS_TEXTURE = 1
my_peds6[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[5]COMPONENT_HANDS_TEXTURE = 0
my_peds6[5]COMPONENT_FEET_DRAWABLE = 0
my_peds6[5]COMPONENT_FEET_TEXTURE = 0
my_peds6[5]COMPONENT_EYES_DRAWABLE = 0
my_peds6[5]COMPONENT_EYES_TEXTURE = 0
my_peds6[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[5]COMPONENT_TASKS_DRAWABLE = 1
my_peds6[5]COMPONENT_TASKS_TEXTURE = 0
my_peds6[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[5]PROP_HATS_INDEX = -1
my_peds6[5]PROP_HATS_TEXTURE = -1
my_peds6[5]PROP_GLASSES_INDEX = -1
my_peds6[5]PROP_GLASSES_TEXTURE = -1
my_peds6[5]PROP_EARS_INDEX = -1
my_peds6[5]PROP_EARS_TEXTURE = -1
my_peds6[6]Model = s_m_y_sheriff_01
my_peds6[6]Model2 = 0xB144F9B9
my_peds6[6]Positionx = -2418.11
my_peds6[6]Positiony = 4289.534
my_peds6[6]Positionz = 6.264443
my_peds6[6]Heading = 54.0004
my_peds6[6]Task = 1
my_peds6[6]Weapon = Unarmed
my_peds6[6]Group = 2
my_peds6[6]SeatPosition = -1
my_peds6[6]my_peds_variation = Random
my_peds6[6]my_peds_Accuracy = 60
my_peds6[6]my_peds_Health = 100
my_peds6[6]my_peds_Armour = 0
my_peds6[6]my_peds_Invincible = False
my_peds6[6]my_peds_DrivingSpeed = 60
my_peds6[6]my_peds_DrivingStyle = Normal
my_peds6[6]my_peds_CombatEngaugeRange = 30
my_peds6[6]my_peds_CanLeaveGuardRange = False
my_peds6[6]my_peds_GuardRange = 30
my_peds6[6]my_peds_VecFallowDist = 5
my_peds6[6]my_peds_seeingRange = 30
my_peds6[6]my_peds_hearingRange = 60
my_peds6[6]my_peds_group_numb = 0
my_peds6[6]my_peds_Combat_Ability = 10
my_peds6[6]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds6[6]my_peds_can_exit_vehicle = False
my_peds6[6]my_peds_waypoint = 0
my_peds6[6]COMPONENT_FACE_DRAWABLE = 1
my_peds6[6]COMPONENT_FACE_TEXTURE = 1
my_peds6[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[6]COMPONENT_HEAD_TEXTURE = 0
my_peds6[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[6]COMPONENT_HAIR_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO_TEXTURE = 0
my_peds6[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[6]COMPONENT_LEGS_TEXTURE = 0
my_peds6[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[6]COMPONENT_HANDS_TEXTURE = 0
my_peds6[6]COMPONENT_FEET_DRAWABLE = 0
my_peds6[6]COMPONENT_FEET_TEXTURE = 0
my_peds6[6]COMPONENT_EYES_DRAWABLE = 0
my_peds6[6]COMPONENT_EYES_TEXTURE = 0
my_peds6[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[6]COMPONENT_TASKS_TEXTURE = 0
my_peds6[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[6]PROP_HATS_INDEX = -1
my_peds6[6]PROP_HATS_TEXTURE = -1
my_peds6[6]PROP_GLASSES_INDEX = -1
my_peds6[6]PROP_GLASSES_TEXTURE = -1
my_peds6[6]PROP_EARS_INDEX = -1
my_peds6[6]PROP_EARS_TEXTURE = -1
my_peds6[7]Model = s_m_y_hwaycop_01
my_peds6[7]Model2 = 0x739B1EF5
my_peds6[7]Positionx = -2417.645
my_peds6[7]Positiony = 4296.776
my_peds6[7]Positionz = 5.817422
my_peds6[7]Heading = 54.0335
my_peds6[7]Task = 1
my_peds6[7]Weapon = Unarmed
my_peds6[7]Group = 2
my_peds6[7]SeatPosition = -1
my_peds6[7]my_peds_variation = Random
my_peds6[7]my_peds_Accuracy = 60
my_peds6[7]my_peds_Health = 100
my_peds6[7]my_peds_Armour = 0
my_peds6[7]my_peds_Invincible = False
my_peds6[7]my_peds_DrivingSpeed = 60
my_peds6[7]my_peds_DrivingStyle = Normal
my_peds6[7]my_peds_CombatEngaugeRange = 30
my_peds6[7]my_peds_CanLeaveGuardRange = False
my_peds6[7]my_peds_GuardRange = 30
my_peds6[7]my_peds_VecFallowDist = 5
my_peds6[7]my_peds_seeingRange = 30
my_peds6[7]my_peds_hearingRange = 60
my_peds6[7]my_peds_group_numb = 0
my_peds6[7]my_peds_Combat_Ability = 10
my_peds6[7]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds6[7]my_peds_can_exit_vehicle = False
my_peds6[7]my_peds_waypoint = 0
my_peds6[7]COMPONENT_FACE_DRAWABLE = 1
my_peds6[7]COMPONENT_FACE_TEXTURE = 1
my_peds6[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[7]COMPONENT_HEAD_TEXTURE = 0
my_peds6[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[7]COMPONENT_HAIR_TEXTURE = 0
my_peds6[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds6[7]COMPONENT_TORSO_TEXTURE = 0
my_peds6[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[7]COMPONENT_LEGS_TEXTURE = 0
my_peds6[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[7]COMPONENT_HANDS_TEXTURE = 0
my_peds6[7]COMPONENT_FEET_DRAWABLE = 0
my_peds6[7]COMPONENT_FEET_TEXTURE = 0
my_peds6[7]COMPONENT_EYES_DRAWABLE = 0
my_peds6[7]COMPONENT_EYES_TEXTURE = 0
my_peds6[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[7]COMPONENT_TASKS_TEXTURE = 0
my_peds6[7]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds6[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[7]PROP_HATS_INDEX = -1
my_peds6[7]PROP_HATS_TEXTURE = -1
my_peds6[7]PROP_GLASSES_INDEX = -1
my_peds6[7]PROP_GLASSES_TEXTURE = -1
my_peds6[7]PROP_EARS_INDEX = -1
my_peds6[7]PROP_EARS_TEXTURE = -1
my_peds6[8]Model = s_m_m_chemsec_01
my_peds6[8]Model2 = 0x2EFEAFD5
my_peds6[8]Positionx = -2421.917
my_peds6[8]Positiony = 4273.754
my_peds6[8]Positionz = 6.866973
my_peds6[8]Heading = 53.99628
my_peds6[8]Task = 1
my_peds6[8]Weapon = Unarmed
my_peds6[8]Group = 2
my_peds6[8]SeatPosition = -1
my_peds6[8]my_peds_variation = Random
my_peds6[8]my_peds_Accuracy = 60
my_peds6[8]my_peds_Health = 100
my_peds6[8]my_peds_Armour = 0
my_peds6[8]my_peds_Invincible = False
my_peds6[8]my_peds_DrivingSpeed = 60
my_peds6[8]my_peds_DrivingStyle = Normal
my_peds6[8]my_peds_CombatEngaugeRange = 30
my_peds6[8]my_peds_CanLeaveGuardRange = False
my_peds6[8]my_peds_GuardRange = 30
my_peds6[8]my_peds_VecFallowDist = 5
my_peds6[8]my_peds_seeingRange = 30
my_peds6[8]my_peds_hearingRange = 60
my_peds6[8]my_peds_group_numb = 0
my_peds6[8]my_peds_Combat_Ability = 10
my_peds6[8]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds6[8]my_peds_can_exit_vehicle = False
my_peds6[8]my_peds_waypoint = 0
my_peds6[8]COMPONENT_FACE_DRAWABLE = 0
my_peds6[8]COMPONENT_FACE_TEXTURE = 2
my_peds6[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[8]COMPONENT_HEAD_TEXTURE = 0
my_peds6[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[8]COMPONENT_HAIR_TEXTURE = 0
my_peds6[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[8]COMPONENT_TORSO_TEXTURE = 0
my_peds6[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[8]COMPONENT_LEGS_TEXTURE = 0
my_peds6[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[8]COMPONENT_HANDS_TEXTURE = 0
my_peds6[8]COMPONENT_FEET_DRAWABLE = 0
my_peds6[8]COMPONENT_FEET_TEXTURE = 0
my_peds6[8]COMPONENT_EYES_DRAWABLE = 0
my_peds6[8]COMPONENT_EYES_TEXTURE = 0
my_peds6[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[8]COMPONENT_TASKS_TEXTURE = 0
my_peds6[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[8]PROP_HATS_INDEX = -1
my_peds6[8]PROP_HATS_TEXTURE = -1
my_peds6[8]PROP_GLASSES_INDEX = -1
my_peds6[8]PROP_GLASSES_TEXTURE = -1
my_peds6[8]PROP_EARS_INDEX = -1
my_peds6[8]PROP_EARS_TEXTURE = -1
my_peds6[9]Model = s_m_m_chemsec_01
my_peds6[9]Model2 = 0x2EFEAFD5
my_peds6[9]Positionx = -2415.667
my_peds6[9]Positiony = 4277.829
my_peds6[9]Positionz = 7.377953
my_peds6[9]Heading = 53.99408
my_peds6[9]Task = 1
my_peds6[9]Weapon = Unarmed
my_peds6[9]Group = 2
my_peds6[9]SeatPosition = -1
my_peds6[9]my_peds_variation = Random
my_peds6[9]my_peds_Accuracy = 60
my_peds6[9]my_peds_Health = 100
my_peds6[9]my_peds_Armour = 0
my_peds6[9]my_peds_Invincible = False
my_peds6[9]my_peds_DrivingSpeed = 60
my_peds6[9]my_peds_DrivingStyle = Normal
my_peds6[9]my_peds_CombatEngaugeRange = 30
my_peds6[9]my_peds_CanLeaveGuardRange = False
my_peds6[9]my_peds_GuardRange = 30
my_peds6[9]my_peds_VecFallowDist = 5
my_peds6[9]my_peds_seeingRange = 30
my_peds6[9]my_peds_hearingRange = 60
my_peds6[9]my_peds_group_numb = 0
my_peds6[9]my_peds_Combat_Ability = 10
my_peds6[9]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds6[9]my_peds_can_exit_vehicle = False
my_peds6[9]my_peds_waypoint = 0
my_peds6[9]COMPONENT_FACE_DRAWABLE = 0
my_peds6[9]COMPONENT_FACE_TEXTURE = 1
my_peds6[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[9]COMPONENT_HEAD_TEXTURE = 0
my_peds6[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[9]COMPONENT_HAIR_TEXTURE = 0
my_peds6[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[9]COMPONENT_TORSO_TEXTURE = 0
my_peds6[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[9]COMPONENT_LEGS_TEXTURE = 0
my_peds6[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[9]COMPONENT_HANDS_TEXTURE = 0
my_peds6[9]COMPONENT_FEET_DRAWABLE = 0
my_peds6[9]COMPONENT_FEET_TEXTURE = 0
my_peds6[9]COMPONENT_EYES_DRAWABLE = 0
my_peds6[9]COMPONENT_EYES_TEXTURE = 0
my_peds6[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[9]COMPONENT_TASKS_TEXTURE = 0
my_peds6[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[9]PROP_HATS_INDEX = -1
my_peds6[9]PROP_HATS_TEXTURE = -1
my_peds6[9]PROP_GLASSES_INDEX = -1
my_peds6[9]PROP_GLASSES_TEXTURE = -1
my_peds6[9]PROP_EARS_INDEX = -1
my_peds6[9]PROP_EARS_TEXTURE = -1
my_peds6[10]Model = g_m_m_chicold_01
my_peds6[10]Model2 = 0x106D9A99
my_peds6[10]Positionx = -2420.409
my_peds6[10]Positiony = 4304.009
my_peds6[10]Positionz = 4.592627
my_peds6[10]Heading = 6.000369
my_peds6[10]Task = 1
my_peds6[10]Weapon = CarbineRifle
my_peds6[10]Group = 1
my_peds6[10]SeatPosition = -1
my_peds6[10]my_peds_variation = Random
my_peds6[10]my_peds_Accuracy = 70
my_peds6[10]my_peds_Health = 1000
my_peds6[10]my_peds_Armour = 1000
my_peds6[10]my_peds_Invincible = False
my_peds6[10]my_peds_DrivingSpeed = 60
my_peds6[10]my_peds_DrivingStyle = Normal
my_peds6[10]my_peds_CombatEngaugeRange = 70
my_peds6[10]my_peds_CanLeaveGuardRange = False
my_peds6[10]my_peds_GuardRange = 70
my_peds6[10]my_peds_VecFallowDist = 5
my_peds6[10]my_peds_seeingRange = 80
my_peds6[10]my_peds_hearingRange = 60
my_peds6[10]my_peds_group_numb = 0
my_peds6[10]my_peds_Combat_Ability = 90
my_peds6[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[10]my_peds_can_exit_vehicle = False
my_peds6[10]my_peds_waypoint = 0
my_peds6[10]COMPONENT_FACE_DRAWABLE = 0
my_peds6[10]COMPONENT_FACE_TEXTURE = 1
my_peds6[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[10]COMPONENT_HEAD_TEXTURE = 0
my_peds6[10]COMPONENT_HAIR_DRAWABLE = 1
my_peds6[10]COMPONENT_HAIR_TEXTURE = 0
my_peds6[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds6[10]COMPONENT_TORSO_TEXTURE = 0
my_peds6[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[10]COMPONENT_LEGS_TEXTURE = 0
my_peds6[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[10]COMPONENT_HANDS_TEXTURE = 0
my_peds6[10]COMPONENT_FEET_DRAWABLE = 0
my_peds6[10]COMPONENT_FEET_TEXTURE = 0
my_peds6[10]COMPONENT_EYES_DRAWABLE = 0
my_peds6[10]COMPONENT_EYES_TEXTURE = 0
my_peds6[10]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds6[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[10]COMPONENT_TASKS_DRAWABLE = 1
my_peds6[10]COMPONENT_TASKS_TEXTURE = 0
my_peds6[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[10]PROP_HATS_INDEX = -1
my_peds6[10]PROP_HATS_TEXTURE = -1
my_peds6[10]PROP_GLASSES_INDEX = -1
my_peds6[10]PROP_GLASSES_TEXTURE = -1
my_peds6[10]PROP_EARS_INDEX = -1
my_peds6[10]PROP_EARS_TEXTURE = -1